@startuml
sprite $book [48x48/16] {
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00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
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00000EFFFFA000000000000000000000002FFFFF40000000
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000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000
0000002EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
0000000018FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
000000000004677777777777777777777777777762000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BOOK(_alias) ENTITY(rectangle,black,book,_alias,FA6 BOOK)
!define FA6_BOOK(_alias, _label) ENTITY(rectangle,black,book,_label, _alias,FA6 BOOK)
!define FA6_BOOK(_alias, _label, _shape) ENTITY(_shape,black,book,_label, _alias,FA6 BOOK)
!define FA6_BOOK(_alias, _label, _shape, _color) ENTITY(_shape,_color,book,_label, _alias,FA6 BOOK)
skinparam folderBackgroundColor<<FA6 BOOK>> White
@enduml